Vertical exaggeration advice
• Although it is possible to do, I have never made a 3D terrain map with vertical exaggeration less than 100%. What would be the point?
• On the other hand, when in doubt, use slightly less vertical exaggeration rather than more. For most maps, boring is better than freaky.
• Extremely high and steep terrain, such as the Matterhorn, may not require additional vertical exaggeration (beyond 100%), especially at large map scales.
• Small-scale elevation data and maps need increased vertical exaggeration compared to large-scale maps. On a North America map, the Colorado Rockies would look diminutive without pumped up vertical exaggeration (see illustration below).
• Smoothed or generalized elevation data accommodates vertical exaggeration better than detailed elevation data, which can become spiky with too much vertical exaggeration.
• At the same map scale, flat places need more vertical exaggeration than would mountainous places. For instance, the subtle terrain of Florida needs considerable vertical exaggeration in order to be seen.
• Consider using vertical exaggeration on maps intended to warn people of steep trails and dangerous heights. The Grand Canyon exemplifies this: hikers venturing into the canyon are faced with a steep, hot climb to get back out.
• You needn't rely completely on vertical exaggeration to make mountains "pop" off the page. Modest vertical exaggeration combined with illumination highlights, hypsometric tints, or land cover can enhance the apparent 3D effect.
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