Shaded Relief

Ideas and Techniques about Relief Presentation on Maps

Welcome

The goal of this site is to assist cartographers with the presentation of shaded relief, 3D panoramas, and related raster art on maps. I work as a cartographer for the US National Park Service, Harpers Ferry Center.

For additional shaded relief information I recommend: www.reliefshading.com

Tom Patterson...Bio

Disclaimer and copyright

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New and updated stuff!

April 6, 2014

Evaluating Cross-blended Hypsometric Tints: A User Study in the United States, Switzerland, and Germany

The results of a survey with 200 participants comparing cross-blended hypsometric tints (elevation colors) with conventional hypsometric tints. The survey revealed significant differences between map readers in the US and those in Europe.

Mountain Cartography Maps – Work in Progress

My experiments with the new Terrain Texture Shader app to create relief maps with rock textures for the upcoming ICA Mountain Cartogtaphy Workshop, Banff, Alberta. The maps include Glacier National Park, Montana, and Canyonlands National Park, Utah.

Terrain Texture Shader – Software for Enhancing Shaded Relief on Maps

This software renders DEMs to produce texture shading images that, when combined with shaded relief, accentuate landform details and enhance three dimensionality. You can also create rock textures that resemble rock art on Swiss topographic maps.

Landsat 8 Photoshop Tutorial

This tutorial, aimed at mapmakers and illustrators, discusses where to get and how to make Landsat 8 scenes in Adobe Photoshop. The focus is on creating natural-color images that look similar to what an astronaut looking down at Earth would see.